

You can disable notifications at any time in your settings menu. Before its release, I spoke with the team behind the title, ThirtyThree Games, to find out how they managed to get so much game out of just two buttons. Today, RunGunJumpGun is out for iOS and Android, and it's perhaps the most challenging, rewarding and downright fun mobile game of the year. You're always just running, gunning or jumping, of course, but through intelligent level design and a masterful difficulty curve, it stays fresh and taxing throughout its 120 levels. Ostensibly, it's an automatic runner - think Canabalt or the upcoming Mario iOS game - but with a wealth of gameplay mechanics and ideas added. Despite having just two inputs - shoot and jump - there's an awful lot more to the game. I first played it in early September, just after it launched on Steam.

RunGunJumpGun blends the brutal level design of a twitch game, the accessibility of an automatic runner and one of the most intuitive control schemes ever conceived. supported by a rungunjumpgun ost of effects and chiptune music able to point out the sense of looming threat and the alien nature of these strange worlds on the verge of collapse.Fast-paced, reaction-based "twitch" games have always been my thing, but rarely have they ever been this simple. The graphic style adopted is obviously a 2D with a strongly nostalgic flavor, but filtered through a stylized and particularly lively vision , made of colors and strong contrasts, with the use of transparencies and sprites in continuous movement that creates a truly special atmosphere. In rungunjumpgun apk the levels are therefore extremely short to compensate for their extreme intensity and the speed at which they are visited, but there is a certain care in the rhythm of the action through the way in which the elements are arranged within them. The shot provokes consequences that introduce an additional mechanism to be considered for the control of the protagonist, with the backlash of the downward fire that can be used to keep it suspended like a kind of jetpack, a move that immediately becomes of fundamental importance for overcome obstacles and perhaps collect the power-ups, so-called “rungunjumpgun atomik”,in the most difficult places (and introduce further the particular variations on the theme in underwater areas). The sense is to try to fine-tune the rhythm of the action and the sensitivity on the two commands and the level design leverages this need to act with perfect timing and total fluiditybecause the slightest error can not be forgiven and immediately returns to the beginning of the level. History is not really the main point of the game, but it helps to create a rather particular atmosphere, with this feeling of mad speed and sense of the impending end, conjugated to a graphic style perfectly “lo-fi” that recalls the classics in pixels of the space shooter genre. All very much in line with the old school then, except for one particular: all we have to do is press two keys. Obviously making the due proportions: inside a solar system in destruction, with the main star dying, an astronaut explorer finds himself having to race against time in different settings, trying to gather resources from the ruined worlds before it’s too late. The scenarios and some attention to the level design that shines through after a few games. All this contributes to make RunGunJumpGun a title able to stand out from the crowd, with a characterization that obviously winks at some classic productions like Metroid or Turrican, On paper it does not seem to offer anything different from the infinity of runner games and similar derivations that invade the mobile market, and in fact the structure basically offers nothing innovative,īut the way the elements are composed to create the picture complete the game can not fail to hit the most experienced videogame player, both for the particular choices made in the style and for the rhythm applied to the action,
